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[Event "Rated Antichess game"] [Site "https://lichess.org/cRcYNTdA"] [Date "2020.05.16"] [White "FFFFco"] [Black "Mpho__Rams"] [Result "0-1"] [UTCDate "2020.05.16"] [UTCTime "04:48:33"] [WhiteElo "1346"] [BlackElo "1111"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+53"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5 2. Bxg5 e6?? { (Mate in 15 → 0.19) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxe8) 3. Bxd8 Kxd8 4. d4?? { (0.00 → Mate in 14) Checkmate is now unavoidable. b4 was best. } (4. b4 Bxb4 5. Qd2 Bxd2 6. Nxd2 Ne7 7. h4 a5 8. Kd1 Ke8 9. Nh3 Ra6 10. Kc1 Kf8) 4... Ba3?? { (Mate in 14 → -3.99) Lost forced checkmate sequence. e5 was best. } (4... e5 5. dxe5 Nf6 6. exf6 Bg7 7. fxg7 Ke8 8. gxh8=N Kd8 9. Nxf7 d5 10. Qxd5 b5 11. Qxb5) 5. bxa3 c5?? { (-5.33 → -2.60) Blunder. e5 was best. } (5... e5) 6. dxc5 b6?? { (-3.00 → Mate in 15) Checkmate is now unavoidable. a5 was best. } (6... a5 7. Qxd7) 7. Qxd7 Bxd7 8. cxb6 axb6 9. a4?? { (Mate in 13 → 5.38) Lost forced checkmate sequence. Nc3 was best. } (9. Nc3 Rxa3 10. Nd5 exd5 11. e4 dxe4 12. Rc1 Rxa2 13. Bb5 Bxb5 14. Kf1 Bxf1 15. Rxf1 Rxc2) 9... Bxa4?? { (5.38 → Mate in 11) Checkmate is now unavoidable. Rxa4 was best. } (9... Rxa4) 10. f4 Bxc2 11. f5?? { (Mate in 10 → 2.24) Lost forced checkmate sequence. Na3 was best. } (11. Na3 Rxa3 12. e4 Bxe4 13. Be2 Bxg2 14. Kf2 Bxh1 15. Kg2 Bxg2 16. f5 exf5 17. Rc1 Rxa2) 11... Bxb1?? { (2.24 → Mate in 14) Checkmate is now unavoidable. Rxa2 was best. } (11... Rxa2) 12. fxe6?? { (Mate in 14 → Mate in 8) Lost forced checkmate sequence. Rxb1 was best. } (12. Rxb1 Rxa2 13. Rxb6 exf5 14. Rxb8 Rxe2 15. Rxd8 Rxg2 16. Rxg8 Rxg1 17. Rhxg1 Rxg8 18. Rxg8 f4) 12... fxe6?? { (Mate in 8 → Mate in 18) Lost forced checkmate sequence. Bxa2 was best. } (12... Bxa2 13. exf7 Bxf7 14. Rxa8 Be6 15. Rxb8 h5 16. Rxd8 Ne7 17. Rxh8 Nd5 18. Rxh5 Bd7 19. Rxd5) 13. Rxb1 Rxa2 14. Rxb6 Rxe2 15. Rxe6?? { (Mate in 16 → Mate in 6) Lost forced checkmate sequence. Rxb8 was best. } (15. Rxb8 Rxg2 16. Rxd8 Rxg1 17. Rxg8 Rxh1 18. Rxh8 Rxf1 19. Rxh7 Rxe1 20. h4 e5 21. h5 e4) 15... Rxg2 16. Bxg2 Nf6 17. Rxf6 Rf8 18. Rxf8 h6 19. Rxd8 h5 20. Rxb8 h4 21. Rh8 h3 22. Rxh3# { Game ends by variant rule. } 0-1