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[Event "Rated Antichess game"] [Site "https://lichess.org/fE6OPFc2"] [Date "2020.07.25"] [White "OmarDF"] [Black "ag0965"] [Result "1-0"] [UTCDate "2020.07.25"] [UTCTime "07:07:17"] [WhiteElo "1629"] [BlackElo "1717"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 e6 3. Bxd7 Qxd7?? { (0.64 → 7.86) Blunder. Bxd7 was best. } (3... Bxd7) 4. b4?? { (7.86 → 2.88) Blunder. Qg4 was best. } (4. Qg4) 4... Qxd2?? { (2.88 → Mate in 17) Checkmate is now unavoidable. Bxb4 was best. } (4... Bxb4) 5. Kxd2 Bxb4 6. Qh5?? { (Mate in 16 → 0.45) Lost forced checkmate sequence. Qg4 was best. } (6. Qg4 Bxd2 7. Qxg7 Bxe3 8. Bxe3 c5 9. Bxc5 a6 10. Qxf7 Kxf7 11. Bf8 Kxf8 12. Nc3 Nd7) 6... Bxd2 7. Qxf7 Kxf7 8. Bxd2 g6?? { (-0.02 → 2.64) Blunder. Nh6 was best. } (8... Nh6 9. Ne2) 9. Nc3 Ne7?? { (3.55 → Mate in 10) Checkmate is now unavoidable. Nh6 was best. } (9... Nh6 10. g4) 10. Nd5 exd5 11. e4 dxe4 12. Be1?? { (Mate in 8 → Mate in 16) Lost forced checkmate sequence. g4 was best. } (12. g4 Bxg4 13. Rd1 Bxd1 14. Bb4 Bxc2 15. Bxe7 Kxe7 16. Nf3 exf3 17. Rb1 Bxb1 18. h4 Bxa2) 12... e3 13. fxe3 Bh3 14. gxh3 Nd7 15. Ne2?! { (-10.64 → Mate in 11) Checkmate is now unavoidable. Bf2 was best. } (15. Bf2) 15... Rad8 16. Bf2 Rhf8? { (Mate in 10 → -8.65) Lost forced checkmate sequence. Nc6 was best. } (16... Nc6 17. Rhb1 Nd4 18. Nxd4 Ke6 19. Nxe6 Rhe8 20. Nxc7 Rxe3 21. Bxe3 Nc5 22. Bxc5 Rd4 23. Bxd4) 17. Rac1? { (-8.65 → Mate in 10) Checkmate is now unavoidable. Rab1 was best. } (17. Rab1 Rb8) 17... c5?? { (Mate in 10 → -6.56) Lost forced checkmate sequence. Ne5 was best. } (17... Ne5 18. Rhf1 Rd1 19. Rfxd1 Nd5 20. Rxd5 h5 21. Rxe5 h4 22. Bxh4 Ke6 23. Rxe6 c6 24. Rxc6) 18. Ng3?? { (-6.56 → Mate in 10) Checkmate is now unavoidable. Rb1 was best. } (18. Rb1 Rb8) 18... h5 19. Nxh5 gxh5 20. h4 a5 21. a4 Rh8 22. h3 Ra8 23. Rhe1 Kf6 24. Rh1 Nb8 25. c3 Kg5 26. hxg5 Rh6 27. gxh6 h4 28. Bxh4 Ra6?? { (Mate in 4 → Mate in 26) Lost forced checkmate sequence. Nd7 was best. } (28... Nd7 29. Bxe7 Ne5 30. Bxc5 Ng4 31. hxg4 Rf8 32. Bxf8#) 29. Bxe7 Rxh6 30. Bxc5 Rxh3 31. Rxh3 Na6 32. Rd1 Nxc5 33. Rh8 Nxa4 34. Rf8 Nxc3 35. Rf6 Nxd1 36. Rf8 Nxe3 37. Rf5 Nxf5# { Game ends by variant rule. } 1-0