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You have got to be kidding.

Actually, correspondence games are already startable without being both online at the same time, or I see ghosts ;).
#21
Isn't that only for public seeks in the lobby, though? I'm not sure if the link remains valid for private games when the challenger goes offline.

And #19 brings up a good point: the OP is a bit ridiculous and couldn't phrase their issue constructively but the issue is a valid one all the same.

If the exact nature of the issue in question can be confirmed, a support ticket can be posted up at github.com/ornicar/lila/issues so that it can be tackled by ornicar or anybody willing to work on the code.

iirc, I had a game started "out of the blue" after I shared a link with someone and went online, would be good to test though, just to be sure... I think even if this works with real-time games, it wouldn' t be that useful, because it times out too quickly...

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