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[Event "Rated Antichess game"] [Site "https://lichess.org/26xzKP4R"] [Date "2024.04.28"] [White "AntichessEpico"] [Black "MiladLouak0"] [Result "1-0"] [UTCDate "2024.04.28"] [UTCTime "14:20:59"] [WhiteElo "2290"] [BlackElo "2112"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 g6 2. Nh3 c5 3. a3?! { (0.12 → -0.74) Inaccuracy. c3 was best. } (3. c3 Na6 4. Ng5 h6 5. Nxf7 Kxf7 6. g4 h5 7. gxh5 gxh5 8. Qb3 Qc7 9. Qxf7 Qxh2) 3... a5 4. b4?? { (-1.01 → Mate in 17) Checkmate is now unavoidable. c3 was best. } (4. c3 Na6) 4... cxb4 5. axb4 axb4 6. Rxa8 Bg7 7. Rxb8 Qa5?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Bb2 was best. } (7... Bb2 8. Bxb2 b6 9. Bxh8 b3 10. cxb3 e5 11. Bxe5 g5 12. Nxg5 Qxg5 13. Rxc8 Qxg3 14. Bxg3) 8. Rxb7 Bxb7 9. g4 Bxh1 10. Bg2 Bxg2 11. g5?? { (Mate in 10 → -0.37) Lost forced checkmate sequence. e4 was best. } (11. e4 Bxe4 12. Qf3 Bxc2 13. Qxf7 Bxb1 14. Qxg8 Rxg8 15. d3 Bxd3 16. Ke2 Bxe2 17. f3 Bxf3) 11... Bxh3?? { (-0.37 → Mate in 9) Checkmate is now unavoidable. Qxg5 was best. } (11... Qxg5 12. Nxg5 Bd4 13. Nxf7 Bxf2 14. Kxf2 Kxf7 15. Kxg2 b3 16. cxb3 h5 17. Na3 Nh6 18. Kf3) 12. Bb2?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. e4 was best. } (12. e4 Qxg5 13. Qg4 Bxg4 14. Bb2 Bxb2 15. d4 Bxd4 16. f4 Qxf4 17. h3 Qxe4 18. hxg4 Qxe1) 12... Bxb2?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Qxg5 was best. } (12... Qxg5 13. Bxg7 Qxd2 14. Qxd2 h5 15. Bxh8 e5 16. Bxe5 Nf6 17. Qxb4 Bg2 18. Bxf6 Bb7 19. Qxb7) 13. Qc1?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kf1 was best. } (13. Kf1 Qxg5 14. d4 Bxd4 15. Qxd4 Bxf1 16. Qxd7 Bxe2 17. Qxe7 Nxe7 18. Nc3 bxc3 19. f3 Bxf3) 13... Bxc1?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Qxg5 was best. } (13... Qxg5 14. Qxb2 Qxd2 15. Qxh8 Qxc2 16. Qxg8 Qxe2 17. Qxg6 hxg6 18. Kxe2 b3 19. Na3 b2 20. Nc4) 14. Kf1 Bxd2 15. Nxd2 Bxf1 16. Nxf1 Qxg5 17. f4 Qxf4 18. h4?? { (Mate in 4 → Mate in 16) Lost forced checkmate sequence. Nd2 was best. } (18. Nd2 Qxh2 19. Nb3 Qxe2 20. c3 bxc3 21. Nd2 Qxd2#) 18... Qxf1 19. c4 Qxe2?? { (Mate in 15 → Mate in 3) Lost forced checkmate sequence. bxc3 was best. } (19... bxc3 20. h5 gxh5 21. e4 e6 22. e5 d6 23. exd6 Kf8 24. d7 Qb1 25. d8=K Ke8 26. Kxe8) 20. h5 Qxh5 21. c5 Qxc5# { Game ends by variant rule. } 1-0